Tuesday, 22 September 2009

Penitence: The Outer ring

The outer ring of cells is as close to a regular prison you might find in the rest of the sector. Its patrolled by specially selected guards who are trained to be ruthless and partially resistant to psykic attack (just in case the inner cells are breached). The inmates are generally the worse prisoners you find in prisons, they are serial killers, mad occultists and others that looked to deep into the madness of chaos.

The reason they have been permitted to live and taken to this facility is that knowing or unknowing they have come across chaotic influence that must be investigated. Prisoners whose victims all died in the same manner as an arch heretic 2 centuries previously, the scholar whose discovery of long lost knowledge about a demonic cult and others where that knowledge must not be lost.

Blocks range from Alpha to Delta with Alpha being the largest and Delta being the smallest. Prisoners will move from alpha to delta in their stays here unless circumstances dictate otherwise. The torment and scale of suffering each prisoner will go through increases as they move onwards.

Alpha, Beta and Gamma Block
Each individual cell contains rudimentary facilities such as a bed and bucket and will generally contain between 2 and 4. As the prisoner approaches delta the rooms will become smaller and the occupants thin out. Here they live lives of routine and random suffering. Prisoners will be dragged away to be interrogated, increasingly more as the block increases, mainly with old fashioned techniques which you might find in a medieval dungeon. Every day is another day where you may get beaten, tortured, starved or worse dragged off to Delta level unless you repent your sins.

Delta Block
Delta is the final act for the majority of prisoners who arrive at penitence. Few make it and they are put through the worst suffering imaginable. Contained in isolation in cells with no windows, no bed and not even a bucket their physical suffering begins like this. The prisoner will be dragged from his cell at random intervals, sometimes minutes ofttimes hours depending on the officer in charge belief about what will work best. The mental suffering will begin with psykic techniques used upon them to confuse and befuddle their senses into revealing what needs to be known. This will continue as long as necessary and a team of medicae stand ready to ensure this although they are not always successful a fact which interrogators are keen to point out.

If at any time the prisoner gives up his knowledge the interrogator shall first check the nearby scribes writings for full accuracy and then immediately execute the heretic with a blessed weapon. These bolt guns are positioned pride of place in each room and blessed daily. The inmate is then taken to the crematorium outside the facility where is body is burned and the ashes purified and buried.

Plots
A player may have to infiltrate the prisoner populace to gain knowledge of a planned breakout that has somehow mysteriously managed not to be revealed under torture.
Players may have to assist in the various charades and tortures that the jailers engage in to bring suffering to the prisoners.

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