Friday 18 September 2009

The Bridge

An Exalted idea (although it could work for almost any fantasy game with a little tweaking)

Across a large river valley, not that far from Nexus in the scavenger lands, lies a wondrous marvel of engineering. A first age bridge that spans across the entire valley for almost a mile in length. Its white earth jade surface is as unbroken and unmarred since the day it was constructed although it has gained a few extra parts since then.

Between the mighty supports lies a network of huts made of bits of caravans and canal boats. From the precarious heights above the road to just a few meters above the water level these ramshackle buildings cover the structure. Once just a few bandits robbing the occasional passerby they changed over the years into a community of traders and a important stopping point for travellers before they reach the sea or head inland to nexus.

Different family clans do different work in the town. Some clans are dedicated to moving goods from the river to the road and back using ropes, pulleys or simply climbing up the supports. The other major clans are mainly for providing hospitality to the various crews and guards who stop.

Possible stories
  • An entertaining stop for anyone heading to Nexus where they can find out vital information before heading into that hive of scum and villainy.
  • A army is about to march on Nexus and this is the best place for the characters to mount a defence.
  • The clans may want an enterprising exalt to find out why the bridge has begun to crack and may not be too fusy which exalt.
  • A group of thieves have come to claim back what they see as rightfully theirs. They are using grappling hooks from below and flying machines given to them by a mysterious benefactor who wants to see the town gone as well as the players.

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